Call of Duty®: Warzone™ Season One Patch Notes - Raven ...

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Call of Duty®: Warzone™ Season One Patch Notes. Prepare to rise on a new front – Vanguard heats up in the Pacific with a new Battle Pass and ... CallofDuty®:Warzone™SeasonOnePatchNotes Preparetoriseonanewfront–VanguardheatsupinthePacificwithanewBattlePassandnewweapons,Operators,maps,andmore.Plus,allVanguardownersget24hoursofexclusiveaccesstoCallofDuty®:Warzone™Pacific’snewmap,Caldera. December16,2021                  January5th December19th December16th December15th(2) December15th(1) December10th December9th December7th                           InVanguardModes,theFiresalePublicEventwillnowlastfortheentiredurationoftherespectiveCirclethatitstartswith.   FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissuecausingeveryLoadoutDroptospawnattheexactsameXYcoordinates. Fixedanissuecausingthe“Awoken”FrancisOperatorSkintoappearinvisiblebeyondacertaindistance.                             TheFiresalePublicEventhasbeenadjustedtolastafixedduration.   FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissuecausingtheFestiveFervorEventChallengestonottrackprogress. FixedanissuecausingadditionalplaceholderimagestoappearinvariousStoreBundlepreviewsand/orpurchases. FixedanissuecausingplaceholdertexttoappearonvariousStoreBundles. FixedanissuecausingplaceholdertexttoappearunderneathUnlockCriteriaXPBarforlockedVehicles. FixedanissuecausingsomeStoreBundlestoappearwiththeincorrectRaritylabel. FixedanissuecausingtheFestiveDealsdiscounttonotapplywhengiftingaStoreBundletoanotherPlayer. FixedanissuecausingvisuallyincorrectpricingonsomeStoreBundles. Fixedanissuewherethe“SpaceIssue”SubmachineGunCharlie(VG)BlueprintwasincorrectlydisplayingVitalinsteadoftheBraceGunPerk.   WeaponAdjustments Whenconsideringthesechangesinavacuum,theymayseemratherpeculiar.DuetothenatureofVanguardWeapons,tuningismuchlessstraightforward.AdjustmentstobaseWeaponsarenotasimpactfulastheyoncewere.VanguardAttachmentscancompletelyalterthebehaviorofaWeapon—includingitsDamageprofile,FireRate,andRecoil.Whenwemaketheseadjustments,weareconsideringtheWeaponholistically,inallitspermutations.OurgoalisfortheseWeaponstobejustasviablewithoneoftheseAttachmentsasitcanbewithallofthem.ThisallowstheWeaponstosupportallsortsofplaystylesandgameplaypreferencesratherthansolely‘RapidFire’. »AssaultRifle« CooperCarbine(VG) MaximumDamagedecreasedto24,downfrom25 MinimumDamagedecreasedto19,downfrom20 ADSSpeeddecreasedby5.3% Note:Thischangetookeffectinthepreviousupdate. WeunderstandthosewhohavetakenalikingtotheCooperCarbine(VG)willbesadtoseeitreceivesomeratherimpactfuladjustments(seeadditionalchangesinAttachmentsectionbelow).TheCooperCarbine(VG)withallFireRateAttachmentscouldreachnear1,200RPM.Which,consideringitsinnateaccuracyandAssaultRifleDamageRange,wasproblematic.HighRateofFireWeapons,ofwhichmanyVanguardWeaponscanbecome,mustbecarefullytunedtooffsettheextremelevelofforgivenessthattraitprovides.Webelieveinthatregard,thereismuchworkaheadofus.TheCooperCarbine(VG)isstillgoingtobeeffectivebutisnowmorelikelytolosefightstoSubmachineGunsinshort-rangeengagements.   AttachmentAdjustments »Barrel« AssaultRifleCharlie(VG) CGC27”2B HorizontalRecoilControldecreasedby5% VerticalRecoilControldecreasedby5% CGC30”XL HorizontalRecoilControldecreasedby5% VerticalRecoilControldecreasedby5% Asstatedabove,changestoWeaponsandAttachmentsarenotquitewhattheyusedtobe.WhilewearereducingtheamountofRecoilControlprovidedbytheseBarrels,thiscaneasilybecompensatedforwithotherAttachmentslikeForeandRearGrips.Itmayrequirepopularbuildstoshiftaroundsomewhat,andasaresult,otherdownsideslikepoorMobilitymaybecomemoreapparent.Wefeelbalancingriskversusrewardisimportant.IfeachWeaponbuildwere‘onesizefitsall’,regardlessofindividualskill,wediminishourjourneyofmastery.Ideally,overtimewegraduatefromneedinganexcessofRecoilControlfromourattachmentstoprioritizingmorebeneficialattributeslikeDamage,Range,andMobility. CooperCarbine(VG) 14”GraceyRapid NowmultipliesDamageby.9 NowmultipliesHeadshotDamageby1.07 NowmultipliesUpperTorsoDamageby.99 NowincreasesVerticalRecoilby5%   »Magazine« AssaultRifleCharlie(VG) 8mmKlauser30RoundMags HorizontalRecoilControldecreasedby4% VerticalRecoilControldecreasedby4% .50BMG30RoundMags HorizontalRecoilControldecreasedby4% VerticalRecoilControldecreasedby4% CooperCarbine(VG) 9mm60RoundDrums DamageMultiplierincreasedto.96,upfrom.89 MoveSpeeddecreasedby2%                             Ambientsoundeffectshavebeenadjusted.   TheBombingRunsovertheCalderahavecometoahalt.Nomorereportedsightings. Reducedtheinitialandscalingrewardsforthe[TOPSECRET]Contract.   FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissuewiththeKar98k(VG)wheretheShroudedGunPerkwouldallowittofireasifitweresemi-automatic. FixedanissuecausingareductioninframeratewhenrespawningwithaPlayerTitleandCallingCardFrameequipped. FixedanaudioissueduringinfilinVanguardRoyalemodes. FixedadditionalplaceholderimagestoappearinvariousStoreBundlepreviewsand/orpurchases. FixedanissuecausingplaceholderimagestoappearintheBundleLocker. FixedanissuecausingplaceholdertexttoappearontheSocialmenu. FixedanissuecausingplaceholdertexttoappearonvariousCallingCards. FixedanissuecausingStoreBundletoappearwiththeincorrectRaritylabel.                             WeaponsthatspawnacrossCalderahavebeenadjustedforthefollowing… Groundloot SupplyBoxloot Contractrewards   FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissuecausingplaceholderimagestoappearinvariousStoreBundlepreviewsand/orpurchases. FixedanissuecausingplaceholdertexttoappearontheSocialmenu. FixedanissuewiththeMarksmanRifleCharlie(MW)wheretheFocusGunPerkwoulddrasticallyincreaseFlinchResistance. FixedanissuewheretheType99(VG)coulddownplayersinonehittotheUpperTorso. FixedanissuecausingthePPSh-41(VG)andOwenGun(VG)todealmoredamagethanintended.   Formoreinformationonliveissues,pleasevisitourWarzoneTrelloBoard.   AsmanyofthechangesbelowpertaintoRecoil,wefeltitwasnecessarytoclarifythelanguageused: Recoiladjustment Recoilpatternhaschanged   RecoilDeviation AmountofrandomnessintheRecoilpattern   Recoilincreaseordecrease Magnitudehaschanged   WeaponAdjustments »AssaultRifle« AssaultRifleAlpha(VG) Recoiladjusted   AssaultRifleCharlie(VG) Recoilincreased   AssaultRifleHotel(VG) Recoilgreatlyincreased   CooperCarbine(VG) MaximumDamageRangedecreasedto1200,downfrom1350 NeckDamageMultiplierdecreasedto1.2,downfrom1.3 LowerTorsoDamageMultiplierdecreasedto1,downfrom1.1 Recoilincreasedslightly   Volkssturmgewehr(VG) NeckDamageMultiplierdecreasedto1.2,downfrom1.5 LowerTorsoMultiplierdecreasedto1,downfrom1.1 ADSSpeeddecreasedby19%   »Handgun« Klauser(VG) NeckDamageMultiplierdecreasedto1.2,downfrom1.5   MachinePistol(VG) MaximumDamageRangedecreasedto215units,downfrom225 SecondDamageRangedecreasedto450units,downfrom600   RATT(VG) NeckDamageMultiplierdecreasedto1.2,downfrom1.5   TopBreak(VG) NeckDamageMultiplierdecreasedto1.2,downfrom1.5   »LightMachineGun« MG82(BOCW) RecoilDeviationincreased   MG42(BOCW) ADSSpeeddecreasedby9% Recoilincreased   »MarksmanRifle« G-43(VG) Recoiladjusted   MarksmanRifleCharlie(MW) FlinchResistanceincreasedby19%   »Shotgun« CombatShotgun(VG) MaximumDamageRangedecreasedto140units,downfrom150 SecondDamageRangedecreasedto220units,downfrom240   EinhornRevolving(VG) MaximumDamageRangeincreasedto160units,upfrom140 SecondDamageRangedecreasedto220units,downfrom230   GraceyAuto(VG) SecondDamageamountdecreasedto20,downfrom22 ThirdDamageamountdecreasedto14,downfrom18 MaximumDamageRangedecreasedto140units,downfrom160 SecondDamageRangedecreasedto300units,downfrom325   »SniperRifle« 3-LineRifle(VG) MaximumDamageincreasedto95,upfrom92 MinimumDamageincreasedto78,upfrom75 NeckDamageMultiplierdecreasedto1.5,downfrom2 LowerTorsoDamageMultiplierdecreasedto1.06,downfrom1.1 UpperExtremitiesDamageMultipliersdecreasedto1,downfrom1.1 ADSSpeedincreasedby16.6% Whilethesemayseemlikeextremechangestothedamagepotentialofthe3-LineRifle(VG),restassured,itsattachmentsstillprovideaconsiderableboosttolethality. GorenkoAnti-TankRifle(VG) MinimumDamagedecreasedto102,downfrom108 MinimumDamageRangeincreasedto4096units,upfrom2048 NeckDamageMultiplierdecreasedto1.8,downfrom2 BulletVelocityincreasedby22%   Kar98k(VG) FlinchResistanceincreasedby19%   SwissK31(BOCW) FlinchResistanceincreasedby19%   Type99(VG) MaximumDamageincreasedto96,upfrom92 MinimumDamageincreasedto82,upfrom75 NeckDamageMultiplierdecreasedto1.7,downfrom2   »SubmachineGun« OwenGun(VG) Recoiladjusted   PPSh-41(VG) Recoiladjusted   Sten(VG) Recoiladjusted ADSMoveSpeeddecreasedby10%   SubmachineGunCharlie(VG) Recoiladjusted   M1912(VG) Recoiladjusted MoveSpeeddecreasedby1.25% ADSMoveSpeeddecreasedby4%   AttachmentAdjustments »Ammunition« TopBreak(VG) M15ShotShell MaximumDamagedecreasedto18,downfrom25 SecondDamageamountdecreasedto14,downfrom15 MaximumDamageRangedecreasedto180,downfrom197 SecondDamageRangedecreasedto278,downfrom315   »GunPerk« Steady FiringMoveSpeedMultiplierdecreasedto4%,downfrom5.5% ADSFiringMoveSpeedMultiplierdecreasedto3.5%,downfrom4%   »Magazine« 3-LineRifle(VG) 7.62x54mmR5RoundFastMags MagazineCapacityincreasedto5,upfrom3   Kar98k(VG) 8mmKlauser5RoundFastMags MagazineCapacityincreasedto5,upfrom3                             Staytunedforanupdatefrom#TeamRICOCHETlatertoday,December15th.   FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissueallowingPlayerstoduplicateWeapons. FixedanissueallowingPlayerstoinfilprematurely. FixedanissuecausingPlayerstoexperienceframeratedropsifrespawningwithaPlayerTitleandCallingCardFrameequipped. FixedanissuecausingtheVoiceChatoutputdevicesettingtorevertbacktoDefaultCommunicationDevice. FixedanissuepreventingVanguardSeasonalChallengesfromappearingand/ortrackingproperly. FixedanissuewhereEM2(BOCW)Recoilwasnotbeingproperlyincreased. Fixedanissuecausingthek98Scout10.0xTelescopicOptictoincorrectlyincreaseAimDownSightSpeeds. FixedanissuecausingPlayerstounintentionallyADS-inandADS-out.   Formoreinformationonliveissues,pleasevisitourWarzoneTrelloBoard.   General TheType100(VG)8mmNambu20RoundMagsAttachmentnamehasbeenupdatedto8mmNambu30RoundMags.   WeaponAdjustments »AssaultRifle« AssaultRifleHotel(VG) Recoilincreased   »LightMachineGun« LightMachineGunCharlie(VG) NeckDamageMultiplierdecreasedto1.4,downfrom1.5   AttachmentAdjustments »Magazine« AssaultRifleHotel(VG) 6.5mmSakura75RoundDrums MoveSpeeddecreasedby2% ADSMoveSpeeddecreasedby3% 8mmKlauserRifle50RoundMags MoveSpeedincreasedby2% ADSMoveSpeedincreasedby2%                             ReducedthevolumeofaerialgameplayelementssuchasFighterPlanes,BombingRuns,andAirstrikeKillstreaks.   FighterPlanesarenolongerabletoauto-targetparachutingPlayers.   FixedanissuewhereVanguardOperatorsLevelswouldbeginat0insteadof1. FixedanissuecausingPlayerstobekickedforinactivitywhileusingthestaticAnti-AircraftGun. FixedanissuecausingPlayersboughtbackbyteammatestoreturnwithoutaccesstoWeaponsortheirfists.   Formoreinformationonliveissues,pleasevisitourWarzoneTrelloBoard.   General TheM1928(VG),alsoknownasSubmachineGunAlpha(VG),hasbeenchangedtoM1912(VG)   WeaponAdjustments Withthisupdate,wehavedrasticallyreducedtheamountof‘Bloom’onallbaseVanguardWeapons.Inthefuture,wewillberemovingBloomfromVanguardWeaponsentirely.Thisprocesswilltaketime,aswewillneedtodetermineadequatedownsidestocounterbalancetheremovalofBloom,whichwillvarybasedoneachindividualWeaponandthetypeofAttachmenttheyareattributedto. Inaddition,weareintheprocessofassessingWeaponADSSpeedsacrossWarzone.Staytunedformoreinformation.   »AssaultRifle« NZ-41(VG) NeckDamageMultiplierdecreasedto1.3,downfrom1.5 Recoilincreased   »SniperRifle« SwissK31(BOCW) SecondDamageRangeadded MinimumDamagedecreasedto80,downfrom95 NeckDamageMultiplierdecreasedto1.8,downfrom1.9 UpperTorsoMultiplierdecreasedto1.7,downfrom1.8   »SubmachineGun« M1912(VG) NeckDamageMultiplierdecreasedto1.3,downfrom1.5 MaximumDamageRangedecreasedto460units,downfrom600 OwenGun(VG) MaximumDamageincreasedto39,upfrom34 MaximumDamageRangedecreasedto675units,downfrom850 MidDamageRangedecreasedto850,downfrom1500 HeadshotDamageMultiplierincreasedto1.6,upfrom1.45 NeckDamageMultiplierdecreasedto1.2,downfrom1.45 UpperTorsoMultiplierdecreasedto1.1,downfrom1.45 LowerTorsoMultiplierincreasedto1.1,upfrom1 LeftUpperArmMultiplierdecreasedto1,downfrom1.45 RightUpperArmsMultiplierdecreasedto1,downfrom1.45 PPSh-41(VG) MaximumDamagedecreasedto23,downfrom27 MidDamagedecreasedto20,downfrom22 MinDamagedecreasedto17,downfrom18 MaximumDamageRangedecreasedto400,downfrom500 MidDamageRangedecreasedto540,downfrom900 NeckDamageMultiplierdecreasedto1.1,downfrom1.5 UpperTorsoMultiplierdecreasedto1.05,downfrom1.1 LowerTorsoMultiplierdecreasedto1,downfrom1.1 LowerExtremitiesMultipliersdecreasedto.9,downfrom1 Sten(VG) NeckDamageMultiplierdecreasedto1.3,downfrom1.5 UpperTorsoDamageMultiplierdecreasedto1.06,downfrom1.1 LowerTorsoDamageMultiplierdecreasedto1.05,downfrom1.1 Type100(VG) MaximumDamageincreasedto28,upfrom22 MidDamageincreasedto22,upfrom17 MinDamageincreasedto18,upfrom15 NeckDamageMultiplierdecreasedto1.4,downfrom1.6   AttachmentAdjustments »Barrel« M1912(VG) Chariot5.5” HorizontalandVerticalrecoildecreasedby2% MG42(VG) Krausnick450mmB42MG HorizontalRecoilControldecreasedby3%    VDD680mm31M HorizontalRecoilControldecreasedby6% Sten(VG) SA65mmRapid FireRateMultiplierdecreasedby23%   »Foregrip« MG42(VG) CarverForegrip  VerticalRecoilControldecreasedby2%   »Magazine« OwenGun(VG) 9mm25RoundMags MagazineCapacityincreasedto25,upfrom20   PPSh-41(VG) 7.62mmGorenko30RoundMags MagazineCapacityincreasedto30,upfrom25 MoveSpeedincreasedby1% ADSSpeedincreasedby1.7%   Sten(VG) .45ACP28RoundFastMags MagazineCapacityincreasedto28,upfrom20   Type100(VG) .30RussianShort36RoundMags MagazineCapacityincreasedto36,upfrom30   8mmKurz48RoundDrums MagazineCapacityincreasedto48,upfrom40   8mmNambu20RoundMags MagazineCapacityincreasedto30,upfrom20 Note:UItextmaynotreflecttheabovechange.                             FixedcollisionissueswithvariouselementsacrossCalderaallowingPlayerstoexploit/peek/shootthroughthem. FixedanissueallowingaccesstoitemsthatPlayersweren’tsupposedtoseeyet!   Formoreinformationonliveissues,pleasevisitourWarzoneTrelloBoard.   WeaponAdjustments NumerouschangeshavebeenmadetoVanguard(VG)WeaponsandAttachments.Names,Descriptions,Pros,Cons,andStatBarshavebeenupdatedin-gametoreflectthesechanges. InadditiontotheabovementionedVanguardchanges,thefollowingModernWarfare(MW)andBlackOpsColdWar(BOCW)Weaponadjustmentshavebeenmade:   »AssaultRifle« AK-47(BOCW) InitialRecoilDeviationincreased WedonotbelievetheAK-47(BOCW)isimbalanced.However,wewanttostayontopofWeaponsthathaveaconsistentlyfastTimetoKillbyensuringtheirhandlingandbehaviorisconsistentwithothersimilarlyeffectiveWeapons. EM2(BOCW) NeckDamageMultiplierdecreasedto1.1,downfrom1.2 RecoilMagnitudeincreased RecoilDeviationincreased TheEM2(BOCW)hasexertedanimpressivelevelofdominanceoverthelong-rangeengagementspacesinceitsdebut.Generally,thiscanhappenwhenaWeapon’sTimetoKillpotentialisnotmetwithadequatedownsides.Slow-firingWeaponsliketheEM2(BOCW)naturallylendthemselvestohigher-skilledplayers,asmissedshotsarefarmoredetrimental.InthecaseoftheEM2(BOCW),wefeltitsmechanicalinputwasnotequivalenttoitsoutput.WehaveadjusteditsRecoilbehaviorsuchthatitwillrequiremoreactiveRecoilcountering.WearealsoreducingitsNeckMultiplier-whichwillaffectsomeofits‘realistic’TTKbreakpointswhileleavingitsactualTTKpotentialunchanged. »MarksmanRifle« Crossbow(MW) NeckDamageincreasedto250,upfrom200 UpperTorsoDamageincreasedto240,upfrom200 LowerTorsoDamageincreasedto220,upfrom200 MarksmanRifleCharlie(MW) FlinchResistancedecreasedby62% TheMarksmanRifleCharlie(MW)andtheSwissK31’s(BOCW)havebenefitedgreatlyfromheavilyreducedFlinch-anattributewhichhasbeenexclusiveto‘aggressive’snipersforquitesometime.AconsiderablereductiontotheirbaseFlinchResistancewillrequiresomeacclimation,asveteransniperswillfindthattheycannolongerchallengeAssaultRiflesasconsistentlywhilesustainingfireinlong-rangeengagements. R1Shadowhunter(BOCW) NeckDamageincreasedto250,upfrom200 UpperTorsoDamageincreasedto240,upfrom200 LowerTorsoDamageincreasedto220,upfrom200 TheCrossbow(MW)andtheR1Shadowhunter(BOCW)havenotreceivedmuchattentionsincetheylandedintheWarzone.Weareaimingtooptimizetheireffectivenesswithoutinadvertentlycreatingall-outarrowwarfareonCaldera. »Melee« BallisticKnife(BOCW) UpperTorsoDamageincreasedto248,upfrom246 LowerTorsoDamageincreasedto225,upfrom195 UpperArmDamageincreasedto200,upfrom180 LowerArmDamageincreasedto190,upfrom180 UpperLegDamageincreasedto200,upfrom160 LowerLegDamageincreasedto190,upfrom160 SimilartotheCrossbow(MW)andtheR1Shadowhunter(BOCW),weareincreasingtheeffectivenessoftheBallisticKnife(BOCW).Asingle,well-aimedpieceofTacticalEquipmentcanputanenemywithinone-shotrangetotheUpperTorso,creatingasurprisingone-twopunch. BaseballBat(BOCW) LungeDistancedecreasedby47% BattleAxe(BOCW) LungeDistancedecreasedby38% Cane(BOCW) LungeDistancedecreasedby46% Mace(BOCW) LungeDistancedecreasedby42% DyingtoMeleeWeaponscanoftenfeelunfair(andunfun).LungedistancescouldpushsomeMeleeWeaponsovertheedgewhencombinedwiththeabilitytoachieveMeleeFinisherdamageinonlytwohits-givingPlayersonlyafewhundredmillisecondstoreact.Asaresult,evenfullykittedPlayerscouldfeelout-muscledinclosequarters,whichsimplyshouldnothappen.PlayerswieldingMeleeWeaponswillnowbemuchlessthreateninggrantedthereisnotanoverabundanceofmissedshots. »Shotgun« ShotgunBravo(BOCW) MovementSpeeddecreasedby1.2% ADSMovementSpeeddecreasedby8.6% WithitsinherentBOCWmobility,andgenerousmagazinesizes,theShotgunBravo(BOCW)hasremainedaforcetobereckonedwithdespitereceivingseveralbalancechanges.ReducingtheShotgunBravo’s(BOCW)mobilitywillmakeitmoresusceptibletothedownsidesonewouldexpectfromWeaponsinitsclass.WithoutthatmobilitytoquicklyclosethegapintoitsdeadlyMaximumDamageRange,theShotgunBravo(BOCW)willbecomeamoreequitableselection. »SniperRifle« SwissK31(BOCW) FlinchResistancedecreasedby62%   »SubmachineGun« OTs9(BOCW) MaximumDamagedecreasedto30,downfrom31 HeadshotDamageMultiplierdecreasedto1.33,downfrom1.52 SubmachineGunAlpha(BOCW) MaximumDamagedecreasedto2029,downfrom31 HeadshotDamageMultiplierdecreasedto1.41,downfrom1.45 SubmachineGunCharlie(MW) FireRatedecreasedto.08,downfrom.075 SprinttoFireSpeeddecreasedby2.6% Note:ThesechangesonlyaffectWarzone. TheOTs9(BOCW)hasruledovertheshort-rangespaceforsometimeandchangestoitwillsurelycomeasnosurprise.Asapreemptivemeasure,wewillalsobeadjustingseveralWeaponsthathavebeenwaitinginthewingstotakeitsplaceoncedethroned. WhileitissadtoseeourfavoriteWeaponstakeahittotheireffectiveness,wefeelthepoolofviableshort-rangeWeaponswillbenefitfromthisanticipatoryadjustment. NOTE:AnimminentupdatewillfurtheraddressBloomandincludeadjustmentstoWeaponsincludingthePPSh-41(VG).   AttachmentAdjustments »Optic« G162.5x(VG) AssaultRifles Eyepositionshiftedforward TheG162.5xhasbecomethepreferredOpticacrossCaldera.Byshiftingtheeyepositionforward,wearecreatingagreaterareaofmagnificationwhichwillbetterassistincarvingoutitsidentity. »Stock« RaiderStock(BOCW) MovementSpeedmodifiersdecreasedby25% SASCombatStock(BOCW) MovementSpeedmodifiersdecreasedby25% Warzoneisaliving,breathing,ever-evolvinggame.ThisdemandsthatwenotonlyregularlyreflectonpreciseWeapondetailsbutthatwealso,attimes,takegreatpausetoassessthestateofthegameholistically.Gamesthatprogressivelyintroducecontent,likeWarzone,runtheriskofexperiencing‘powercreep’.Itisimportantthatintermittently,wecompressthepowerlevelofcertainaspectsinthegamethatmaybeatriskofendangeringthegreaterbalance.Webelievethattheinfluxofaconsiderableamountofcontentisamostopportunetime-duringwhichwefeelitisappropriatetoadjustthemostpowerfulmobilityAttachmentsinWarzone.ThesheerexistenceoftheseAttachmentssignificantlywarpsnotjustthisAttachmentcategoryforBOCWWeapons,butalsorequiresthatanyfutureWeaponthatintendstoidentifyas‘highlymobile’mustcontestthesevaluesasabaseline.Thisdynamicforcesthepowerleveltoslowlyriseovertime,whichinturnmustelicitacorrection.ThischangewillnotbethelastinaddressingWeaponattributesthatreachapeakinpowerthatmustbecompressedtopreserveourdelicateecosystem.                           RICOCHETAnti-Cheat™isalreadyliveacrossCallofDuty®:VanguardandCallofDuty:Warzone™withserver-sideupdatesandotherbackendelementstocombatcheating. WiththelaunchofCallofDuty:WarzonePacifictomorrow,#TeamRICOCHETcontinuesitsnewanti-cheatsecurityinitiativewiththerolloutofaninternallydevelopedPCkernel-leveldriverforWarzone,whichwillactivatefirstintheAsia-Pacificregionbeforeexpandingworldwide.  Foradeeperlookattheworkfrom#TeamRICOCHET,checkouttheAnti-Cheat™ ProgressReporthere.   ForregularupdatesaboutthePlaylistandotherScheduledEvents,checkoutthededicatedWarzoneTrelloBoard.   TheSeasonOneBattlePassforVanguardandWarzoneissettoofferanewstandardinvalue,bothwithinthefreeBattlePassSystemandthefullBattlePasscontainingall100Tiers.DuringSeasonOne,youcanearnplentybyjustplayingthegame,andyou’llgetevenmorevaluebypickingupthefullBattlePass. Thosewhowanttogetaccesstoall100TiersoftheBattlePass—anddosowithaheadstart—haveanotherreasontopickuptheBattlePassBundle:theLegendary“Battleprepped”OperatorSkinforsharpshooterPolinaPetrova.    24-HourExclusiveEarlyAccess StartingonDecember8th,anyonewhohaspurchasedCallofDuty:Vanguard(andplaysatleastoneMultiplayermatch)willbeabletoparticipateina24-hourCalderaexclusiveaccesseventinWarzonePacific.   VanguardRoyale We'vecreatedabrandnewBattleRoyaleexperience,truetothespiritofVanguard.   Thisnewmodewillfocusonafewkeypillars: DogfightingPlanes&Anti-AirCombat JumpintoFighterPlanestoraindownpainonfoesorheadfortheAnti-AircraftGunstoshootthemoutoftheskies.   CoreVanguardExperience PlayerswillplaywithaWWII-eraruleset,havingaccesstoVanguard-onlythemedWeapons,Operators,Vehicles,Killstreaks,andmore.ThisrulesetwillextendtocustomPlayerLoadouts.   NewEnvironmentalHazards BombingRunswilloccurthroughouteachgameatrandomatanygiventime. ThesewillbeannouncedandappearontheTacMapasaredcircle,soeyestotheskies!   Inadditiontotheabove,anumberofchangesshouldbeexpected,includingbutnotlimitedto: LargerInitialCircle TheradiiandtimesforCirclecollapseshavebeenrebalancedtoaccommodatedogfightingfurtherintothemid-lategame.TheoverallgamelengthremainsthesameasBattleRoyale. PublicEvents ThenewPublicEventstructureisasfollows: Circle1 WeaponCratesorCashDrops Circle2 LoadoutDrops Circle3 FireSale Circle4 WeaponCratesorCashDrops(HighProbability) ResurgenceorJailbreakorLoadoutDrops(LowProbability) Circle5 Restock Circle6 LoadoutDrops Circle7&8 PublicEventsconclude,you’reonyourown! InspiredbythepositivereceptionofOperation:Flashback,theteamwantedtobringthesePublicEventsacrosstoVanguardRoyale.WealsoheardthefeedbackthatPlayersstillwantedtofeelasenseofstrategyandmastery,sowehavemadesomekeychangestoremovethehaphazardnessofPublicEventsinthismode. BuyStations(VanguardRoyale) LoadoutMarkerswillbeavailableforpurchaseaftertheLoadoutDropPublicEvent. UAV’swillnotbeavailablefromBuyStationsinthismodebutcanbeacquiredasContractrewards.   BelowisalistofallofthegameplayelementsthatareeitherincludedorexcludedbasedonourWWII-eraruleset: Andasaspecialtreat,we’reofferingPlayersachancetoearnuniquelimited-timerewardsincludinganEmblemandCallingCard.   VanguardResurgence WiththankstoourfriendsatBeenox,thebelovedResurgencegameplayexperiencedropsintothePacific!Thismodeistailoredtoaselectionofhand-pickedPOI’sonthenewCalderamap.WithamaxPlayercountof48,thismodewillfollowthesameWWII-erarulesetdesignedforVanguardRoyale,butwiththegameplaythatPlayershavecometoknowandlovefromRebirthIsland. ThismodeisagreatwayforplayersoldandnewaliketolearnthenewPOI’sontheCaldera,withRebirthResurgencereturningtothePlaylistrotationonDecember16th.   BattleRoyale ThegreatestCallofDutysandboxever!InthisversionofCaldera,anythinggoes.AccessVehicles,Weapons,Operators,Killstreaks,newContracts,newPublicEventsandmorefromeverytimeline!  WhilsttheoverallgametimeforBattleRoyaleremainsalignedwiththeVerdanskexperience,wehaveusedourlearningsandfindingsfromthepasttwoyearsofWarzonedevelopmenttorefinethecirclespeedstobetterreflectthesizeandtopographyofCaldera,withslowerCircleclosingspeedsbutafastertimebetweenCirclestogiveplayersmoretimetotraversethepeak!   Plunder Itwouldn’tbeWarzonewithouttherebeingbigmoneyontheline,withaPlunderexperiencebuiltfortheCalderaliningupondayoneincludingallVehicles,Weapons,Operators,Killstreaks,newContractsandmorefromeverytimeline!   ThankyoutoallofourpeerswhohelpedbringCalderatolife...specialshoutouttoSledgehammerGames,Beenox,ToysforBob,andHighMoonStudios.   NewMap:Caldera Calderacomprises15huge,distinctareastoexploreandfightacrossonceOperationVulcanbegins.Therearealsohundredsoflesserpointsofinteresttoinvestigateandusetoyourtacticaladvantage.   NewRegions: Arsenal Docks Runway Ruins Mines Peak Beachhead Village Lagoon Airfield Fields SubPen PowerPlant Capital Resort Forafullbreakdownofeachnewregion,checkouttheCalderaIntroductionbloghere.   NewGulag CreatedbyourfriendsatHighMoonStudios,thisnewGulagexperienceissetdeepwithintheminesofCaldera.UsingallthelearningsdevelopedfromthemanyGulagsthathavebeendesignedsinceWarzonelaunchedin2020,theteamfocusedonbothequalityofthecombatexperience.Let'snotforgetabouttheall-importantspectatorexperienceaswell-thatis,ifmultipleofyourSquadhavebeenunfortunateenoughtohavebeeneliminatedatonce!    RebirthIsland RebirthIslandwillremainavailabletoallWarzoneplayers,whetherornottheyownVanguard,duringtheinitial24hourexclusiveaccessperiod.  ThemapwillthenberemovedfromthePlaylistuntilitreturnsonDecember16thwiththeWeek2Playlistupdate.   WiththelaunchofSeasonOne,allWarzoneplayerscangainaccesstoeverythingthatVanguardbrought tothearsenalandbarracksincludingbutnotlimitedto: Over40NewWeapons OveradozenNewOperators NewPrestige,CallingCards,Emblems,andMore Atthestartofthisseason,cross-progressionbetweenVanguardandWarzonewillbeenabled,allowingyoutorankupthroughSeasonalPrestigeandunlocknewcontentthroughtheBattlePassandChallenges.   NewOnboardingTutorial DevelopedbyourfriendsatToysforBob,wehaveabrandnewTutorialreadyforPlayerswhoarefreshtoWarzone.ThistutorialwilltakeyouintotheheartofCalderaandteachyoueverythingyouneedtoknowforsurvival.   SeasonOnecomeswithmorethanjustashinynewmap-includingaslewofbrandnewfeaturesandimportantchangestofeaturesyou’vefamiliarizedyourselfwithalready.   NewVehicles FighterPlane RaindowndestructionandreignsupremewiththeFighterPlane.Thisversatiletwo-seatervehicleprovidesasmuchcombatsupportwithitsfront-mountedweaponsystemsasitdoessquadsupport—viasonarabilitythatpingsenemytrooplocationsaswellaslegendarycrates. UtilityTruck Withroomfortwointhefrontandhowever-many-you-can-fitintheback,theUtilityTruckisapowerhousecargoandtransportvehiclethatshakesoffincomingfirewhileplowingthroughanyterrainstupidenoughtogetinitsway.Additionalvariantswapscargospaceforhigh-poweredAAattachmentsoyoucanruletheskiesandtheground. SquadTransport AgileturnsandaframebuilttotakepunishmentmaketheSquadTransportidealforrelocatinguptofourOperatorsacrossthebattlefield.Best-in-classsuspensiondevoursoff-roadobstaclesforbreakfast,andarippingtopspeedmeansplentyofdustforyourenemiestoeat.   NewContracts ThreenewtypesofContractwillspawninCalderaincluding: [TOPSECRET] AContractisselectedatrandombutwithsignificantlyincreasedrewards.Whoknowswhatyou’regonnaget? BigGameBounty TimetohuntdownanenemyOperatorwithanimpressiveeliminationcount-assumingyou’reconfidentenoughtoriskit! Rules: WillonlyshowontheTacMapattheendofthe1stCircle. Willnotselectthesametargetmultipletimesinarow. SupplyDrop AvaluableSupplyDropcratewilldropintothemapthatonlyyoursquadhasthecoordinatesto…butbecareful,otherteamscanseethegreensmokeandtrytostealit!   NewPublicEvents Restock Allsupplyboxesonthemapwillcloseagainandrefreshtheirloot. Resurgence Forashortduration,theResurgenceeffectwillallowPlayerstorespawnsolongasateammateisbootsontheground. CashDrop ThewellknownPlunderCashDropswillbegintospawn. HeavyWeaponsCrate NewandhighlydesirableWeaponscanbeobtainedfromthesecrates.   NewTacMap We'vebroughtyouanewlooktocomplimentthebeautyofa1940sCaldera! PlayersarenowabletopingontheTacMapafterbeingeliminatedorwhileintheGulag.   NewMechanics Flying PlayersarenowabletooperatetheFighterPlane.Taketotheskies!Butdon’tgettoocomfortable.   Anti-AircraftGun FixedtothegroundormountedonthebackofaUtilityTruck,usethisheavydutyWeaponrytocleartheskiesofthosepeskyplanes.   GasolineCan Pickthemup,ignitethem,throwthem,sendthemupanascender,setupatrap,shootatthemonthegroundorinsomeone’shands(youdecide).Thesenewlittletoyswillexplode,causingdamageandreleasinganon-toxicsmoketoblindyourenemies.   ShallowWater MolotovCocktailsandThermitesthatarethrownintowaterwillnowbehavesimilarlytoSmokeGrenades. TheTracerPerkeffectwillbeenabledforPlayersinwaterthatreachestheirankles. TheColdBloodedPerkeffectwillbeenabledforPlayersinwaterthatreachestheirknees. Playersareunabletolieproneinknee-deepwater.   GameplayAdjustments TheStoppingPowerFieldUpgradehasbeenremovedfromloot.   TheGulagwillnowallowthevictortoredeploywiththeWeapon(s)andequipmentthatremainattheendoftheduel.   BuyStation UAVsnowcost$6,000,upfrom$4,000whenavailable.   LoadoutDropMarkers ThesecanonlybepurchasedatBuyStationsafterthefirstfreeLoadoutDropPublicEventhastakenplace. ThischangeonlyaffectsVanguardRoyaleandBattleRoyale.   DeadSilence ThisFieldUpgradewillnowrefreshonthefirstkillonly,withreduceddropratesfoundinloot.  WewillcontinuetomonitorthestrengthofthisFieldUpgradeovertheseason. MeleeDamage Meleeandnon-MeleeWeaponswillnowrequireatleastthreehitstoachieveMeleeFinisherdamage.   LethalEquipment Claymore Damageincreasedto200,upfrom150   FragGrenade Damageincreasedto112/225,upfrom70/140    MolotovCocktail Damagepertickincreasedto21|36|43,upfrom15|25|30 Durationincreasedto~12.5seconds,upfrom~6.5seconds   ProximityMine Damageincreasedto225,upfrom200   Semtex Damageincreasedto74/150,upfrom70/140    ThrowingKnife Damageincreasedto250,upfrom200,onhitstoUpperTorsoandHeadshots LethalEquipmenthasbeenrevisedtopackaheavierpunch.ThisbalancepassshouldprovidemoreversatilityandprovidemoreimpactfulhitsforPlayersnotatmaxplates.Withthischangeifalethaldidnotdownaplayerwithfullplatesitstillwillnot.However,itwillnowbeacriticalhittoplayerswithlittleornoplates(theexceptionbeingthethrowingknife). TacticalEquipment DecoyGrenade Willnowfirerubberbulletswithachancetohitnearbyenemiesdealing1pointofdamage   HeartbeatSensor Pulsetimeincreasedto6seconds,upfrom3seconds   SnapshotGrenade Detectionradiusincreasedto28meters,upfrom14meters   Stim Willadditionallyapplya3secondboostthatincreasesmovement,slide,andsprintspeed   StunGrenade Stundurationdecreasedto2.5/4.5seconds,downfrom4.7/5.5seconds Withthesechanges,ourgoalistoprovidePlayerswitharangeofviableTacticalEquipmenttochoosefrom,ratherthanfeelingdisadvantagedforexploringoutsideofthecommonlyacceptedchoices-notablyStuns,HeartbeatSensor,andFlashGrenades. GasMask TheGasMaskanimationwillnowwaitforreloading,ArmorPlateinsertion,orGrenadethrowinganimationstocomplete. WeknowthattheGasMaskisacrucialtoolforsurvivalbutattimesitcanalsobedetrimental.ThischangeisintendedtomaintainPlayeragencyandprovidemorecontrolaroundthemask,whilestillgivingplayersalreadyinsidethecirclethetacticaledge.   We’reintroducingarevampedSettingsmenulayoutinspiredbyVanguard,includingthefollowingupdates:   ReorderingoftheavailableOptions   AnewInterfacetabthatnowhoststhepreexistingAccessibilityandHUDoptions   Graphicsoptionshavebeensplitintotwotabs: Display Quality   Additionofthefollowingoptions: Min/MaxInputDeadzoneperStick LeftStickMinInputDeadzone RightStickMinInputDeadzone LeftStickMaxInputDeadzone RightStickMaxInputDeadzone   WalkKeybind&SpeedSetting PlayercanassignakeytothenewWalkoption CustomizethespeedatwhichtheWalkkeymakesyoumove   CustomSensitivityPerZoom PlayerscannowcustomizetheirsensitivityperADSSens.Multipliertype                       Foralistofknown#Warzoneissues,pleasecheckoutourdedicatedTrelloBoard.   NewWeapons(Launch) »AssaultRifle« AS44(VG) Fastfiringfull-autoassaultrifleidealforclosetomid-rangeengagements.   AssaultRifleHotel(VG) High-accuracyandlow-recoilallowthisassaultrifleprecisionatlongerranges.   AssaultRifleCharlie(VG) High-caliberfull-autowithaccuracyforlongdistanceengagements.   CooperCarbine(VG) ThisshortrangeARiseasytocontrolwithafastfirerate. AvailableviatheSeasonOneBattlePass.   AssaultRifleBravo(VG) Four-roundburstrifle,accurateatmediumtolongrange.   NZ-41(VG) Full-autoassaultriflewithveryaccurateinitialfire.Recoilbecomesdifficulttocontrolwithsustainedfire.   AssaultRifleAlpha(VG) Versatileassaultrifleadaptabletoanysituation.   Volkssturmgewehr(VG) Quickandmobilefull-autoassaultrifle.Idealforpushingenemypositionsatshorttomediumrange.   »Handgun« 1911(VG) Versatilesemi-automaticpistolaccurateatcloseandmediumrange.   Klauser(VG) Steadyhigh-calibersemi-automaticpistolmoreeffectiveatrangethanotherpistols.   MachinePistol(VG) Veryfastfiringfully-automaticpistol.Effectiveatcloserange.   RATT(VG) Fast-firingsemi-automaticpistol.Effectiveatcloserange.   TopBreak(VG) High-caliberrevolvereffectiveouttomediumrange.   »Launcher« M1Bazooka(VG) Shoulder-firedlauncherfiring60mmexplosiverockets.Highlyeffectiveagainstvehicles.   MK11Launcher(VG) Repurposedlauncherfiringtwo-inchmortars.Veryeffectiveagainstinfantry.   Panzerfaust(VG) Disposablelauncherfiringashapedchargewarhead.Effectiveagainstvehiclesandinfantry.   Panzerschreck(VG) Shoulder-firedlauncherfiring88mmexplosiverockets.Highlyeffectiveagainstvehicles.   »LightMachineGun« LightMachineGunCharlie(VG) Full-autoLMGwithaccurateinitialfire.Recoilbecomesdifficulttocontrolwithsustainedfire.   DP27(VG) VersatileLMGcapableoffull-autoaccuracyuptomediumrangeandaccurateinburstatlongrange.   MG42(VG) Extremerate-of-fireLMGabletosuppressenemyforcesatmediumrange.   Type11(VG) LighterLMGoffersadditionalmaneuverabilitytorepositionduringbattle.   »Melee« CombatShield(VG) Improvisedarmoredshield.Impenetrabletoballisticsandresistanttomostexplosives.   FSFightingKnife(VG) Commandofightingknife.Effectiveatsurpriseattacksorinclose-quartersfighting.   Sawtooth(VG) Aclubcraftedfromthejawsoftheocean'smostfearsomepredator. AvailableviatheSeasonOneBattlePass.   »Shotgun« CombatShotgun(VG) Pump-actionshotgunofferingadditionaleffectiverange.   DoubleBarrel(VG) Break-actionshotgunwithafastrate-of-fire.Effectiveatcloserange.   EinhornRevolving(VG) Prototypeshotgunwitharevolvingcylinder.Effectiveatcloserange.   GraceyAuto(VG) Semi-autoshotgunwithaveryfastrate-of-fire.Effectiveatverycloserange.   »SniperRifle« 3-LineRifle(VG) Heavierbolt-actionrifleoffersincreasedstability.Immediatelylethalalmostanywhereonthebody.   GorenkoAnti-TankRifle(VG) Heavysemi-automaticanti-tankriflewithdevastatingperformanceagainstinfantryandvehiclesalike. AvailableviatheSeasonOneBattlePass.   Kar98k(VG) Versatilebolt-actionrifle.Immediatelylethaltothetorsoandhead.   Type99(VG) Lighterbolt-actionrifleoffersadditionalmaneuverability.Immediatelylethaltotheuppertorsoandhead.   »SubmachineGun« M1912(VG) Highrate-of-fireSMGwithhighammocapacity.Idealforcloserangeengagements.   SubmachineGunCharlie(VG) WorkhorseSMGsuitedtoallshorttomediumrangeengagements.   Owen(VG) High-caliberfull-autoSMGwithaccuracyformediumranges.   PPSh-41(VG) IncrediblyfastfiringSMGthateliminatescloserangethreatsquickly.   Sten(VG) High-mobilityfull-autoSMGidealforflankingenemypositions.   Type100(VG) High-accuracyandlowrecoilSMGofferingadditionaleffectiverange.   »TacticalRifle« G-43(VG) Highrate-of-firesemi-automaticriflemosteffectiveatmediumrange.   M1Garand(VG) Versatilerifleofferingeffectiveaccuracyandstoppingpoweratallranges.   SVT-40(VG) High-calibersemi-automaticbattlerifle.Especiallyeffectivewithheadshots.   NewWeapons(In-Season) »Melee« Katana(VG) Asingle-edgedJapaneselongsword.Deadlyinclosequarterscombat. AvailablelaterinSeasonOneviaStoreBundle.   NewUnlockChallengeMissions(BOCW) Grav:AssaultRifle(BOCW) UsingAssaultRifles,kill3enemieswhoareatalowerelevationin15differentcompletedmatches.    .410Ironhide:Shotgun(BOCW) UsingShotguns,get2PointBlankkillsin15differentcompletedmatches.    WeaponAdjustments PleasebeawarethatabalanceupdatewillbereleasedshortlyafterlaunchthatwillincludeconsiderablechangesacrossWeaponsfromall3Chapters(MW/BOCW/VG).MoreinformationaboutthisupdatewillbemadeavailableviaoursocialchannelsandTrelloboard. »Melee« BallisticKnife(BOCW) Meleedamagedecreasedto90,downfrom135   BattleAxe(BOCW) Damagedecreasedto135,downfrom175   Cane(BOCW) Damagedecreasedto135,downfrom150   KaliSticks(MW) Damagedecreasedto65,downfrom90 LungeDistancedecreasedby7.7% MeleeFinishernowrequires4hits,upfrom2 Note:ThesechangesalsoaffectMWMultiplayer   Mace(BOCW) Damagedecreasedto135,downfrom150   Sai(BOCW) Damagedecreasedto70,downfrom135 LungeDistancedecreased7.7% MeleeFinishernowrequires4hits,upfrom2   NewOperators Francis“Kai”Lanakila:S.O.T.F.Trident(Launch) AutomaticallyunlockedatTier0withpurchaseoftheSeasonOneBattlePass.    LewisHoward:S.O.T.F.Trident(In-Season) AcquireLewisviafeaturedBundles,setforlaunchduringSeasonOne.    IsabellaRosarioDulnuanReyes:S.O.T.F.Trident(In-Season) AcquireIsabellaviafeaturedBundles,setforlaunchduringSeasonOne.    NOTE:ThosewhohaveallthreemembersofTridentandlevelthemupto20willgetspecialgold-trimmedoutfits,aswellassomeincrediblybadassPlatinumOperatorSkinsiftheymaxedoutall12OperatorsfromtheotherfourTaskForces.   AtthestartofSeasonOne,yourSeasonLevelwillrefreshtoLevel1andyourprogresswillresumefromthehighestPrestigeLevelyouachievedpreviously—three,ifyoureachedthetoplevelduringthepre-season.  StartingwithSeasonOne,every10levelswithinPrestigeoffersanewZombiesandaMultiplayer/WarzonePacificChallengetocompleteforXPandaCallingCard.Completeall20withinaseasonalsetforthatgamemodetounlockanincredibleanimatedCallingCardthatshowsoffyoureliteabilities. ThisseasonoffersfouradditionalPrestigestoachieveacrossthefirst200levels,aswellasanewWeaponBlueprint: Level50 NewPrestige Emblem WeaponBlueprint BattlePassTierSkip Level100 NewPrestige Emblem BattlePassTierSkip Level150 NewPrestige Emblem BattlePassTierSkip Level190 AllSeasonChallengesAvailable Level200 NewPrestige Emblem BattlePassTierSkip MasterPrestigeCallingCard Levels250–1,000 AbilitytoearnadditionalPrestigeLevels,iftheywerenotreachedduringthepre-season. NOTE:YourPrestige-levelingjourneyissynchronizedbetweenVanguardandWarzonePacific,meaningyoucanprogressthroughSeasonLevelsandincreaseyourPrestigeLevelbyearningXPineithergame!   TheSeasonOneupdatewillhaveadownloadsizeofapproximately40GBforthosewhoownthefree-to-playconsoleversionofWarzoneandarecurrentlyonthelatestupdates. WarzoneUpdateSizes PlayStation5: 44.7GB PlayStation4: 44.7GB XboxOneSeriesX/S: 41.2GB XboxOne: 41.2GB PC: 37.8GB(WarzoneOnly) 69.1GB(WarzoneandModernWarfare®)    NOTES: PCuserswillalsoneed8GBofadditionalspaceontheirharddriveforthepatchcopyingprocess;thisisonlytemporaryspacethatisreclaimeduponcompletionofthepatchinstallationandisnotanadditionaldownload. Remember,theVanguarddownloadisnotnecessaryifyouareonlyplayingWarzone,andviceversa. Furthermore,forasmalleroverallfilesize,Playerscanchoosetouninstall/removeotherdatapacksiftheyarenolongerneeded.   -RavenSoftware   ForregularupdatesaboutCallofDuty®:Warzone™,follow@RavenSoftware. ForregularupdatesaboutCallofDuty®:Vanguard,follow@SHGames. ForupdatesaboutCallofDuty®:BlackOpsColdWarandVanguardZombies,follow@Treyarch. ForupdatesaboutCallofDuty®PCplatformdiscussions,follow@BeenoxCODPC. Forallsortsofotherfranchisecontent,checkoutourCallofDuty®blog.   *Gamefeaturesdescribedabovearebasedoncurrentin-developmentfeaturesthataresubjecttochangebasedonfinaldevelopmentchangesand/orgametuningorupdatesthatmayremoveormodifysomeoralloftheabovefeatures. TheSoftwareLicenseandServiceAgreementwillbeupdated.Pleasefollowthislink[https://www.activision.com/legal/ap-eula]inordertoseethesechanges. + PrivacyPolicyUpdate We’veupdatedourPrivacyPolicy.Youcanviewtherevisedpolicyhere.BycontinuingtouseActivisionBlizzard’swebsites,productsorservices,youacknowledgethisrevisedPrivacyPolicy. +



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